// +build ignore package main import ( "bytes" "image/gif" "log" "github.com/MFAshby/unicornpaint/unicorn" ) func main() { un, err := unicorn.NewUnicorn2() if err != nil { log.Fatalf("Error getting a unicorn :( %v", err) } data, err := unicorn.Asset("data/sample2.gif") if err != nil { log.Fatalf("Error getting rain %v", err) } g, err := gif.DecodeAll(bytes.NewReader(data)) if err != nil { log.Fatalf("Error decoding gif %v", err) } un.SetGif(g) stopChan := un.StartRender() un.MainLoop() stopChan <- true }