const std = @import("std"); const MetaInfo = @import("metainfo.zig"); const bencode = @import("bencode.zig"); const AnyWriter = @import("anywriter.zig"); const peerproto = @import("peer_protocol.zig"); const trackproto = @import("tracker_protocol.zig"); // TODO figure this out. It's not that important, I think, unless // other clients have special handling for different patterns. // Spec looks like a bit of a free-for-all here. const peer_id = [20]u8{ 0x30, 0x30, 0x31, 0x31, 0x32, 0x32, 0x33, 0x33, 0x34, 0x34, 0x35, 0x35, 0x36, 0x36, 0x37, 0x37, 0x38, 0x38, 0x39, 0x39 }; // To make this a practical torrent app... // Add some UI? or keep it a console app? I might keep it as a console app for now pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa.deinit(); const a = gpa.allocator(); const f = try std.fs.cwd().openFile("src/sample.torrent", .{}); defer f.close(); var fr = f.reader(); var mib = try bencode.bdecode(a, fr); defer mib.deinit(a); var mi = try MetaInfo.parse(a, mib); defer mi.deinit(a); const info_hash = try mi.info.hash(a); var c = std.http.Client{ .allocator = a, }; defer c.deinit(); const url = try trackproto.trackerRequestUrl(a, info_hash, peer_id, mi.info.files[0].length, mi.announce); defer a.free(url); var res = try c.fetch(a, .{ .location = .{ .url = url } }); defer res.deinit(); if (res.status != .ok) { return error.TrackerHttpError; } var trb = try bencode.bdecodeBuf(a, res.body.?); defer trb.deinit(a); var tr = try trackproto.TrackerResp.parse(a, trb); defer tr.deinit(a); if (tr.peers.len == 0) { std.log.info("no peers", .{}); return; } for (tr.peers) |peer| { std.log.info("peer: {}", .{peer}); } // Handle peers, PoC we're just going to handle 1 peer and download everything from them very simplistically. const p = tr.peers[0]; const file = mi.info.files[0]; var ps = try std.net.tcpConnectToAddress(p); defer ps.close(); var pw = ps.writer(); var pr = ps.reader(); var hs: peerproto.Handshake = .{ .info_hash = info_hash, .peer_id = peer_id, }; try hs.write(pw); var phs = try peerproto.Handshake.read(pr); std.log.info("peer at {} peer_id {s}", .{ p, std.fmt.fmtSliceHexLower(&phs.peer_id) }); var bf = try peerproto.readMessage(a, pr, peerproto.Bitfield); _ = bf; // ignore it for now. try peerproto.Interested.write(pw); _ = try peerproto.readMessage(a, pr, peerproto.Unchoke); var of = try std.fs.cwd().createFile(file.name, .{}); defer of.close(); errdefer { // try to truncate the now-bad file... of.setEndPos(0) catch {}; } // Read the piece into memory, we'll check the hash before it goes to disk... var piece_buf = try a.alloc(u8, mi.info.piece_length); defer a.free(piece_buf); for (0..mi.info.pieceCount()) |pi| { const piece_length = @min(mi.info.piece_length, file.length - (pi * mi.info.piece_length)); var s1 = std.crypto.hash.Sha1.init(.{}); // Send a request message for each 16KiB block of the first piece const blklen: u32 = 16 * 1024; var blkcount = try std.math.divCeil(u32, piece_length, blklen); for (0..blkcount) |i| { const begin = std.math.cast(u32, i * blklen).?; const len = @min(blklen, piece_length - begin); const req = peerproto.Request{ .index = @intCast(pi), .begin = begin, .length = len, }; std.log.info("Request {any}", .{req}); try req.write(pw); var piece = try peerproto.readMessage(a, pr, peerproto.Piece); defer piece.deinit(a); if (piece.index != req.index) return error.ProtocolError; if (piece.begin != req.begin) return error.ProtocolError; if (piece.block.len != req.length) return error.ProtocolError; s1.update(piece.block); @memcpy(piece_buf[piece.begin .. piece.begin + piece.block.len], piece.block); } var ah = s1.finalResult(); var ph0 = mi.info.pieceHash(pi).?; if (std.mem.eql(u8, &ah, &ph0)) { try of.writeAll(piece_buf[0..piece_length]); } else { return error.BadHash; } } std.log.info("fin", .{}); } test { _ = bencode; _ = MetaInfo; _ = peerproto; }