bindata.go (11965B)
1 // Code generated by go-bindata. DO NOT EDIT. 2 // sources: 3 // data/sample.gif 4 // data/sample2.gif 5 package unicorn 6 7 import ( 8 "bytes" 9 "compress/gzip" 10 "fmt" 11 "io" 12 "io/ioutil" 13 "os" 14 "path/filepath" 15 "strings" 16 "time" 17 ) 18 19 func bindataRead(data []byte, name string) ([]byte, error) { 20 gz, err := gzip.NewReader(bytes.NewBuffer(data)) 21 if err != nil { 22 return nil, fmt.Errorf("Read %q: %v", name, err) 23 } 24 25 var buf bytes.Buffer 26 _, err = io.Copy(&buf, gz) 27 clErr := gz.Close() 28 29 if err != nil { 30 return nil, fmt.Errorf("Read %q: %v", name, err) 31 } 32 if clErr != nil { 33 return nil, err 34 } 35 36 return buf.Bytes(), nil 37 } 38 39 type asset struct { 40 bytes []byte 41 info os.FileInfo 42 } 43 44 type bindataFileInfo struct { 45 name string 46 size int64 47 mode os.FileMode 48 modTime time.Time 49 } 50 51 func (fi bindataFileInfo) Name() string { 52 return fi.name 53 } 54 func (fi bindataFileInfo) Size() int64 { 55 return fi.size 56 } 57 func (fi bindataFileInfo) Mode() os.FileMode { 58 return fi.mode 59 } 60 func (fi bindataFileInfo) ModTime() time.Time { 61 return fi.modTime 62 } 63 func (fi bindataFileInfo) IsDir() bool { 64 return false 65 } 66 func (fi bindataFileInfo) Sys() interface{} { 67 return nil 68 } 69 70 var _dataSampleGif = 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71 72 func dataSampleGifBytes() ([]byte, error) { 73 return bindataRead( 74 _dataSampleGif, 75 "data/sample.gif", 76 ) 77 } 78 79 func dataSampleGif() (*asset, error) { 80 bytes, err := dataSampleGifBytes() 81 if err != nil { 82 return nil, err 83 } 84 85 info := bindataFileInfo{name: "data/sample.gif", size: 1773, mode: os.FileMode(420), modTime: time.Unix(1527504134, 0)} 86 a := &asset{bytes: bytes, info: info} 87 return a, nil 88 } 89 90 var _dataSample2Gif = 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91 92 func dataSample2GifBytes() ([]byte, error) { 93 return bindataRead( 94 _dataSample2Gif, 95 "data/sample2.gif", 96 ) 97 } 98 99 func dataSample2Gif() (*asset, error) { 100 bytes, err := dataSample2GifBytes() 101 if err != nil { 102 return nil, err 103 } 104 105 info := bindataFileInfo{name: "data/sample2.gif", size: 1783, mode: os.FileMode(420), modTime: time.Unix(1527519351, 0)} 106 a := &asset{bytes: bytes, info: info} 107 return a, nil 108 } 109 110 // Asset loads and returns the asset for the given name. 111 // It returns an error if the asset could not be found or 112 // could not be loaded. 113 func Asset(name string) ([]byte, error) { 114 cannonicalName := strings.Replace(name, "\\", "/", -1) 115 if f, ok := _bindata[cannonicalName]; ok { 116 a, err := f() 117 if err != nil { 118 return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) 119 } 120 return a.bytes, nil 121 } 122 return nil, fmt.Errorf("Asset %s not found", name) 123 } 124 125 // MustAsset is like Asset but panics when Asset would return an error. 126 // It simplifies safe initialization of global variables. 127 func MustAsset(name string) []byte { 128 a, err := Asset(name) 129 if err != nil { 130 panic("asset: Asset(" + name + "): " + err.Error()) 131 } 132 133 return a 134 } 135 136 // AssetInfo loads and returns the asset info for the given name. 137 // It returns an error if the asset could not be found or 138 // could not be loaded. 139 func AssetInfo(name string) (os.FileInfo, error) { 140 cannonicalName := strings.Replace(name, "\\", "/", -1) 141 if f, ok := _bindata[cannonicalName]; ok { 142 a, err := f() 143 if err != nil { 144 return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) 145 } 146 return a.info, nil 147 } 148 return nil, fmt.Errorf("AssetInfo %s not found", name) 149 } 150 151 // AssetNames returns the names of the assets. 152 func AssetNames() []string { 153 names := make([]string, 0, len(_bindata)) 154 for name := range _bindata { 155 names = append(names, name) 156 } 157 return names 158 } 159 160 // _bindata is a table, holding each asset generator, mapped to its name. 161 var _bindata = map[string]func() (*asset, error){ 162 "data/sample.gif": dataSampleGif, 163 "data/sample2.gif": dataSample2Gif, 164 } 165 166 // AssetDir returns the file names below a certain 167 // directory embedded in the file by go-bindata. 168 // For example if you run go-bindata on data/... and data contains the 169 // following hierarchy: 170 // data/ 171 // foo.txt 172 // img/ 173 // a.png 174 // b.png 175 // then AssetDir("data") would return []string{"foo.txt", "img"} 176 // AssetDir("data/img") would return []string{"a.png", "b.png"} 177 // AssetDir("foo.txt") and AssetDir("notexist") would return an error 178 // AssetDir("") will return []string{"data"}. 179 func AssetDir(name string) ([]string, error) { 180 node := _bintree 181 if len(name) != 0 { 182 cannonicalName := strings.Replace(name, "\\", "/", -1) 183 pathList := strings.Split(cannonicalName, "/") 184 for _, p := range pathList { 185 node = node.Children[p] 186 if node == nil { 187 return nil, fmt.Errorf("Asset %s not found", name) 188 } 189 } 190 } 191 if node.Func != nil { 192 return nil, fmt.Errorf("Asset %s not found", name) 193 } 194 rv := make([]string, 0, len(node.Children)) 195 for childName := range node.Children { 196 rv = append(rv, childName) 197 } 198 return rv, nil 199 } 200 201 type bintree struct { 202 Func func() (*asset, error) 203 Children map[string]*bintree 204 } 205 var _bintree = &bintree{nil, map[string]*bintree{ 206 "data": &bintree{nil, map[string]*bintree{ 207 "sample.gif": &bintree{dataSampleGif, map[string]*bintree{}}, 208 "sample2.gif": &bintree{dataSample2Gif, map[string]*bintree{}}, 209 }}, 210 }} 211 212 // RestoreAsset restores an asset under the given directory 213 func RestoreAsset(dir, name string) error { 214 data, err := Asset(name) 215 if err != nil { 216 return err 217 } 218 info, err := AssetInfo(name) 219 if err != nil { 220 return err 221 } 222 err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) 223 if err != nil { 224 return err 225 } 226 err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) 227 if err != nil { 228 return err 229 } 230 err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) 231 if err != nil { 232 return err 233 } 234 return nil 235 } 236 237 // RestoreAssets restores an asset under the given directory recursively 238 func RestoreAssets(dir, name string) error { 239 children, err := AssetDir(name) 240 // File 241 if err != nil { 242 return RestoreAsset(dir, name) 243 } 244 // Dir 245 for _, child := range children { 246 err = RestoreAssets(dir, filepath.Join(name, child)) 247 if err != nil { 248 return err 249 } 250 } 251 return nil 252 } 253 254 func _filePath(dir, name string) string { 255 cannonicalName := strings.Replace(name, "\\", "/", -1) 256 return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) 257 } 258