diff options
-rw-r--r-- | README.md | 5 | ||||
-rw-r--r-- | build.zig | 8 |
2 files changed, 7 insertions, 6 deletions
@@ -41,7 +41,7 @@ Verify the installation and build number of `zig` like so: ```bash $ zig version -0.9.0-dev.1343+xxxxxxxxx +0.9.0-dev.2025+xxxxxxxxx ``` Clone this repository with Git: @@ -61,7 +61,7 @@ $ zig build The Zig language is under very active development. In order to be current, Ziglings tracks **development** builds of the Zig compiler rather than -versioned **release** builds. The last stable release was `0.7.1`, but Ziglings +versioned **release** builds. The last stable release was `0.8.1`, but Ziglings needs a dev build with pre-release version "0.9.0" and a build number at least as high as that shown in the example version check above. @@ -77,6 +77,7 @@ about input: ### Version Changes +* 2021-12-20 0.9.0-dev.2025 - `c_void` is now `anyopaque` * 2021-06-14 0.9.0-dev.137 - std.build.Id `.Custom` is now `.custom` * 2021-04-21 0.8.0-dev.1983 - std.fmt.format() `any` format string required * 2021-02-12 0.8.0-dev.1065 - std.fmt.format() `s` (string) format string required @@ -8,7 +8,7 @@ const print = std.debug.print; // When changing this version, be sure to also update README.md in two places: // 1) Getting Started // 2) Version Changes -const needed_version = std.SemanticVersion.parse("0.9.0-dev.1343") catch unreachable; +const needed_version = std.SemanticVersion.parse("0.9.0-dev.2025") catch unreachable; const Exercise = struct { /// main_file must have the format key_name.zig. @@ -501,9 +501,9 @@ pub fn build(b: *Builder) void { const DWORD = std.os.windows.DWORD; const ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004; const STD_ERROR_HANDLE = @bitCast(DWORD, @as(i32, -12)); - extern "kernel32" fn GetStdHandle(id: DWORD) callconv(WINAPI) ?*c_void; - extern "kernel32" fn GetConsoleMode(console: ?*c_void, out_mode: *DWORD) callconv(WINAPI) u32; - extern "kernel32" fn SetConsoleMode(console: ?*c_void, mode: DWORD) callconv(WINAPI) u32; + extern "kernel32" fn GetStdHandle(id: DWORD) callconv(WINAPI) ?*anyopaque; + extern "kernel32" fn GetConsoleMode(console: ?*anyopaque, out_mode: *DWORD) callconv(WINAPI) u32; + extern "kernel32" fn SetConsoleMode(console: ?*anyopaque, mode: DWORD) callconv(WINAPI) u32; }; const handle = w32.GetStdHandle(w32.STD_ERROR_HANDLE); var mode: w32.DWORD = 0; |