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-rw-r--r--build.zig5
-rw-r--r--exercises/066_comptime.zig74
-rw-r--r--patches/patches/066_comptime.patch6
3 files changed, 85 insertions, 0 deletions
diff --git a/build.zig b/build.zig
index 50fde90..0eaec0b 100644
--- a/build.zig
+++ b/build.zig
@@ -331,6 +331,11 @@ const exercises = [_]Exercise{
.main_file = "065_builtins2.zig",
.output = "A Narcissus loves all Narcissuses. He has room in his heart for: me myself.",
},
+ .{
+ .main_file = "066_comptime.zig",
+ .output = "const_int=12345, const_float=987.654, var_int=54321, var_float=456.789",
+ .hint = "It may help to read this one out loud to your favorite stuffed animal until it sinks in completely."
+ },
};
/// Check the zig version to make sure it can compile the examples properly.
diff --git a/exercises/066_comptime.zig b/exercises/066_comptime.zig
new file mode 100644
index 0000000..20a96a7
--- /dev/null
+++ b/exercises/066_comptime.zig
@@ -0,0 +1,74 @@
+//
+// "Compile time" is a program's environment while it is being
+// compiled. In contrast, "run time" is the environment while the
+// compiled program is executing (traditionally as machine code
+// on a hardware CPU).
+//
+// Errors make an easy example:
+//
+// 1. Compile-time error: caught by the compiler, usually
+// resulting in a message to the programmer.
+//
+// 2. Runtime error: either caught by the running program itself
+// or by the host hardware or operating system. Could be
+// gracefully caught and handled or could cause the computer
+// to crash (or halt and catch fire)!
+//
+// All compiled languages must perform a certain amount of logic
+// at compile time in order to analyze the code, maintain a table
+// of symbols (such as variable and function names), etc.
+//
+// Optimizing compilers can also figure out how much of a program
+// can be pre-computed or "inlined" at compile time to make the
+// resulting program more efficient. Smart compilers can even
+// "unroll" loops, turning their logic into a fast linear
+// sequence of statements (at the usually very slight expense of
+// the increased size of the repeated code).
+//
+// Zig takes these concepts further by making these optimizations
+// an integral part of the language itself!
+//
+const print = @import("std").debug.print;
+
+pub fn main() void {
+ // ALL numeric literals in Zig are of type comptime_int or
+ // comptime_float. They are of arbitary size (as big or
+ // little as you need).
+ //
+ // Notice how we don't have to specify a size like "u8",
+ // "i32", or "f64" when we assign identifiers immutably with
+ // "const".
+ //
+ // When we use these identifiers in our program, the VALUES
+ // are inserted at compile time into the executable code. The
+ // identifiers "my_int" and "my_float" don't really exist in
+ // our compiled application and do not refer to any
+ // particular areas of memory!
+ const const_int = 12345;
+ const const_float = 987.654;
+
+ print("const_int={}, const_float={d:.3}, ", .{const_int, const_float});
+
+ // But something changes when we assign the exact same values
+ // to identifiers mutably with "var".
+ //
+ // The literals are STILL comptime_int and comptime_float,
+ // but we wish to assign them to identifiers which are
+ // mutable at runtime.
+ //
+ // To be mutable at runtime, these identifiers must refer to
+ // areas of memory. In order to refer to areas of memory, Zig
+ // must know exactly how much memory to reserve for these
+ // values. Therefore, it follows that we just specify numeric
+ // types with specific sizes. The comptime numbers will be
+ // coerced (if they'll fit!) into your chosen runtime types.
+ var var_int = 12345;
+ var var_float = 987.654;
+
+ // We can change what is stored at the areas set aside for
+ // "var_int" and "var_float" in the running compiled program.
+ var_int = 54321;
+ var_float = 456.789;
+
+ print("var_int={}, var_float={d:.3}\n", .{var_int, var_float});
+}
diff --git a/patches/patches/066_comptime.patch b/patches/patches/066_comptime.patch
new file mode 100644
index 0000000..e7130c2
--- /dev/null
+++ b/patches/patches/066_comptime.patch
@@ -0,0 +1,6 @@
+65,66c65,66
+< var var_int = 12345;
+< var var_float = 987.654;
+---
+> var var_int: u32 = 12345;
+> var var_float: f32 = 987.654;