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+//
+// Enums are really just a set of numbers. You can leave the
+// numbering up to the compiler, or you can assign them
+// explicitly. You can even specify the numeric type used.
+//
+// const Stuff = enum(u8){ foo = 16 };
+//
+// You can get the integer out with a built-in function:
+//
+// var my_stuff: u8 = @enumToInt(Stuff.foo);
+//
+// Note how that built-in function starts with "@" just like the
+// @import() function we've been using.
+//
+const std = @import("std");
+
+// Zig lets us write integers in hexadecimal format:
+//
+// 0xf (is the value 15 in hex)
+//
+// Web browsers let us specify colors using a hexadecimal
+// number where each byte represents the brightness of the
+// Red, Green, or Blue component (RGB) where two hex digits
+// are one byte with a value range of 0-255:
+//
+// #RRGGBB
+//
+// Please define and use a pure blue value Color:
+const Color = enum(u32) {
+ red = 0xff0000,
+ green = 0x00ff00,
+ blue = ???,
+};
+
+pub fn main() void {
+ // Remember Zig's multi-line strings? Here they are again.
+ // Also, check out this cool format string:
+ //
+ // {x:0>6}
+ // ^
+ // x type ('x' is lower-case hexadecimal)
+ // : separator (needed for format syntax)
+ // 0 padding character (default is ' ')
+ // > alignment ('>' aligns right)
+ // 6 width (use padding to force width)
+ //
+ // Please add this formatting to the blue value.
+ // (Even better, experiment without it, or try parts of it
+ // to see what prints!)
+ std.debug.print(
+ \\<p>
+ \\ <span style="color: #{x:0>6}">Red</span>
+ \\ <span style="color: #{x:0>6}">Green</span>
+ \\ <span style="color: #{}">Blue</span>
+ \\</p>
+ , .{
+ @enumToInt(Color.red),
+ @enumToInt(Color.green),
+ @enumToInt(???), // Oops! We're missing something!
+ });
+}