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+//
+// You can even create anonymous struct literals without field
+// names:
+//
+// .{
+// false,
+// @as(u32, 15);
+// @as(i64, 67.12);
+// }
+//
+// We call these "tuples", which is a term used by many
+// programming languages for a data type with fields referenced
+// by index order rather than name. To make this possible, the Zig
+// compiler automatically assigns numeric field names 0, 1, 2,
+// etc. to the struct.
+//
+// Since bare numbers are not legal identifiers (foo.0 is a
+// syntax error), we have to quote them with the @"" syntax.
+// Example:
+//
+// const foo = .{ true, false };
+//
+// print("{} {}\n", .{foo.@"0", foo.@"1"});
+//
+// The example above prints "true false".
+//
+// Hey, WAIT A SECOND...
+//
+// If a .{} thing is what the print function wants, do we need to
+// break our "tuple" apart and put it in another one? No! It's
+// redundant! This will print the same thing:
+//
+// print("{} {}\n", foo);
+//
+// Aha! So now we know that print() takes a "tuple". Things are
+// really starting to come together now.
+//
+const print = @import("std").debug.print;
+
+pub fn main() void {
+ // A "tuple":
+ const foo = .{
+ true,
+ false,
+ @as(i32, 42),
+ @as(f32, 3.141592),
+ };
+
+ // We'll be implementing this:
+ printTuple(foo);
+
+ // This is just for fun, because we can:
+ const nothing = .{};
+ print("\n", nothing);
+}
+
+// Let's make our own generic "tuple" printer. This should take a
+// "tuple" and print out each field in the following format:
+//
+// "name"(type):value
+//
+// Example:
+//
+// "0"(bool):true
+//
+// You'll be putting this together. But don't worry, everything
+// you need is documented in the comments.
+fn printTuple(tuple: anytype) void {
+ // 1. Get a list of fields in the input 'tuple'
+ // parameter. You'll need:
+ //
+ // @TypeOf() - takes a value, returns its type.
+ //
+ // @typeInfo() - takes a type, returns a TypeInfo union
+ // with fields specific to that type.
+ //
+ // The list of a struct type's fields can be found in
+ // TypeInfo's Struct.fields.
+ //
+ // Example:
+ //
+ // @typeInfo(Circle).Struct.fields
+ //
+ // This will be an array of StructFields.
+ const fields = ???;
+
+ // 2. Loop through each field. This must be done at compile
+ // time.
+ //
+ // Hint: remember 'inline' loops?
+ //
+ for (fields) |field| {
+ // 3. Print the field's name, type, and value.
+ //
+ // Each 'field' in this loop is one of these:
+ //
+ // pub const StructField = struct {
+ // name: []const u8,
+ // field_type: type,
+ // default_value: anytype,
+ // is_comptime: bool,
+ // alignment: comptime_int,
+ // };
+ //
+ // You'll need this builtin:
+ //
+ // @field(lhs: anytype, comptime field_name: []const u8)
+ //
+ // The first parameter is the value to be accessed,
+ // the second parameter is a string with the name of
+ // the field you wish to access. The value of the
+ // field is returned.
+ //
+ // Example:
+ //
+ // @field(foo, "x"); // returns the value at foo.x
+ //
+ // The first field should print as: "0"(bool):true
+ print("\"{s}\"({s}):{any} ", .{
+ field.???,
+ field.???,
+ ???,
+ });
+ }
+}