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+//
+// Sure, we can solve our async value problem with a global
+// variable. But this hardly seems like an ideal solution.
+//
+// So how do we REALLY get return values from async functions?
+//
+// The 'await' keyword waits for an async function to complete
+// and then captures its return value.
+//
+// fn foo() u32 {
+// return 5;
+// }
+//
+// var foo_frame = async foo(); // invoke and get frame
+// var value = await foo_frame; // await result using frame
+//
+// The above example is just a silly way to call foo() and get 5
+// back. But if foo() did something more interesting such as wait
+// for a network response to get that 5, our code would pause
+// until the value was ready.
+//
+// As you can see, async/await basically splits a function call
+// into two parts:
+//
+// 1. Invoke the function ('async')
+// 2. Getting the return value ('await')
+//
+// Also notice that a 'suspend' keyword does NOT need to exist in
+// a function to be called in an async context.
+//
+// Please use 'await' to get the string returned by
+// getPageTitle().
+//
+const print = @import("std").debug.print;
+
+pub fn main() void {
+ var myframe = async getPageTitle("http://example.com");
+
+ var value = ???
+
+ print("{s}\n", .{value});
+}
+
+fn getPageTitle(url: []const u8) []const u8 {
+ // Please PRETEND this is actually making a network request.
+ return "Example Title.";
+}