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Diffstat (limited to 'exercises/38_structs2.zig')
-rw-r--r-- | exercises/38_structs2.zig | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/exercises/38_structs2.zig b/exercises/38_structs2.zig deleted file mode 100644 index b0db022..0000000 --- a/exercises/38_structs2.zig +++ /dev/null @@ -1,52 +0,0 @@ -// -// Grouping values in structs is not merely convenient. It also allows -// us to treat the values as a single item when storing them, passing -// them to functions, etc. -// -// This exercise demonstrates how we can store structs in an array and -// how doing so lets us print them all (both) using a loop. -// -const std = @import("std"); - -const Class = enum { - wizard, - thief, - bard, - warrior, -}; - -const Character = struct { - class: Class, - gold: u32, - health: u8, - experience: u32, -}; - -pub fn main() void { - var chars: [2]Character = undefined; - - // Glorp the Wise - chars[0] = Character{ - .class = Class.wizard, - .gold = 20, - .health = 100, - .experience = 10, - }; - - // Please add "Zump the Loud" with the following properties: - // - // class bard - // gold 10 - // health 100 - // experience 20 - // - // Feel free to run this program without adding Zump. What does - // it do and why? - - // Printing all RPG characters in a loop: - for (chars) |c, num| { - std.debug.print("Character {} - G:{} H:{} XP:{}\n", .{ - num + 1, c.gold, c.health, c.experience, - }); - } -} |