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//! std.io.Writer drop in replacement that uses function pointer instead of
//! compile time construct. Analogous to std.io.AnyReader.
const std = @import("std");
const AnyWriter = @This();
pub const Error = anyerror;
context: *const anyopaque,
writeFn: *const fn (context: *const anyopaque, buffer: []const u8) anyerror!usize,
// Must create a wrapper around the original writer in order to add a typeErasedWriteFn
// and keep a reference to it alive until we're done writing to it
// Usage might look like this:
// var wrap = AnyWriter.wrapper(myWriter);
// var aw = wrap.any();
pub fn wrapper(writer: anytype) Wrapper(@TypeOf(writer)) {
return .{ .ww = writer };
}
pub fn Wrapper(comptime writerType: type) type {
return struct {
ww: writerType,
fn typeErasedWriteFn(context: *const anyopaque, buffer: []const u8) anyerror!usize {
const self: *const @This() = @alignCast(@ptrCast(context));
return self.ww.write(buffer);
}
pub fn any(self: *@This()) AnyWriter {
return .{
.context = @ptrCast(self),
.writeFn = &typeErasedWriteFn,
};
}
};
}
pub fn write(self: AnyWriter, bytes: []const u8) anyerror!usize {
return self.writeFn(self.context, bytes);
}
pub fn writeAll(self: AnyWriter, bytes: []const u8) anyerror!void {
var index: usize = 0;
while (index != bytes.len) {
index += try self.write(bytes[index..]);
}
}
pub fn print(self: AnyWriter, comptime format: []const u8, args: anytype) anyerror!void {
return std.fmt.format(self, format, args);
}
pub fn writeByte(self: AnyWriter, byte: u8) anyerror!void {
const array = [1]u8{byte};
return self.writeAll(&array);
}
pub fn writeByteNTimes(self: AnyWriter, byte: u8, n: usize) anyerror!void {
var bytes: [256]u8 = undefined;
@memset(bytes[0..], byte);
var remaining: usize = n;
while (remaining > 0) {
const to_write = @min(remaining, bytes.len);
try self.writeAll(bytes[0..to_write]);
remaining -= to_write;
}
}
pub inline fn writeInt(self: AnyWriter, comptime T: type, value: T, endian: std.builtin.Endian) anyerror!void {
var bytes: [@divExact(@typeInfo(T).Int.bits, 8)]u8 = undefined;
std.mem.writeInt(std.math.ByteAlignedInt(@TypeOf(value)), &bytes, value, endian);
return self.writeAll(&bytes);
}
pub fn writeStruct(self: AnyWriter, value: anytype) anyerror!void {
// Only extern and packed structs have defined in-memory layout.
comptime std.debug.assert(@typeInfo(@TypeOf(value)).Struct.layout != .Auto);
return self.writeAll(std.mem.asBytes(&value));
}
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